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Keyboard Shortcuts

All shortcuts are customizable via Help → Keyboard Shortcuts…. The defaults are listed below.

Tools

Default KeyTool
BBrush
EEraser
FFill
RRectangle
IEyedropper
SSelect
Space (hold)Pan mode

View Toggles

Default KeyToggle
GGrid
CCollision overlay
DDim mode

Brush

Default KeyAction
[Decrease brush/eraser size
]Increase brush/eraser size
Alt + scrollAdjust brush/eraser size
QRotate brush counter-clockwise
WRotate brush clockwise
AToggle custom brush — switch between your last-used custom brush and the default square brush
Ctrl + BUse the map selection as your brush
Shift + clickDraw line from last painted position

Eraser

Default KeyAction
[Decrease eraser size
]Increase eraser size
Shift + clickDraw line from last erased position

Layers

Default KeyAction
1—9Select the 1st–9th tile layer (counted top to bottom, skipping the Shadows/Fog/Panorama group rows — so 4 always selects the layer shown as “Layer 4”)
VSelect Events layer
Previous layer (skips shadows)
Next layer (skips shadows)
Alt+1—9Toggle layer visibility
Alt+VToggle Events layer visibility
Alt + click a layer’s eye iconShow only that layer; Alt+click again restores the others (see Layers)

Tileset Editor

Only while the Tileset Editor (Database → Tilesets) is open, and only in the Priority and Terrain Tag modes.

Default KeyAction
1—9, 0Pick the 1st–10th value in the list — 1 is priority / terrain tag 0, 2 is 1, and so on, with 0 as the tenth

These share the digits with the layer shortcuts on purpose: the two are never active at the same time, and whichever surface is open owns them. A digit past the end of the list (a tileset has at most six priorities) simply does nothing. All ten are rebindable in Help → Keyboard Shortcuts under Tileset Editor.

Zoom

Default KeyAction
+Zoom in
-Zoom out
Ctrl + scrollZoom

File

Default KeyAction
Ctrl+SSave current map
Ctrl+Shift+SSave all open maps
Ctrl+Alt+SCreate shadow from selection
Ctrl+ZUndo
Ctrl+YRedo
Ctrl+EnterRun game
Ctrl+RReset App — reloads the editor (your panel layout is kept; to restore the default layout use View → Layout → Refresh Layout instead)

Selection

Default KeyAction
Ctrl+ASelect all
Ctrl+DDeselect (tiles, any selected shadow, and selected event[s])
Ctrl+Shift+DClear the Tile Palette selection — drops the current stamp and autotile, leaving nothing picked. Does not touch a selection on the map.
Ctrl+CCopy selection (active layer)
Ctrl+VPaste (preview mode — click to commit)
Ctrl+XCut selection

On the Events layer, Ctrl+C / Ctrl+V / Ctrl+X act on the selected event instead — copy or cut a whole event. Ctrl+V shows a preview ghost that follows the cursor; click to drop the copy (Escape to cancel). See Events Editor.

| Ctrl+Shift+C | Copy all layers | | Ctrl+Shift+V | Paste to original layers | | Ctrl+Shift+X | Cut all layers | | Ctrl + click/drag | Add tiles to selection | | Shift + click/drag | Remove tiles from selection | | Delete | Delete selection | | Escape | Cancel selection / cancel paste preview |

KeyAction
Space (hold) + dragPan
Middle-click dragPan
Scroll wheelPan viewport
Shift + scrollPan horizontally
Ctrl + scrollZoom
Alt + clickEyedropper (without switching tool)

Tileset Property Editor

Default KeyAction
Ctrl+SSave tileset (keeps the editor open)
Ctrl+ZUndo tileset edit
Ctrl+YRedo tileset edit
Ctrl+ASelect all tiles
EscapeDeselect tiles

Event Editor (Command List)

Default KeyAction
SpaceEdit selected command
DeleteDelete command
InsertInsert new command
Ctrl+CCopy command
Ctrl+VPaste command
Ctrl+XCut command
Ctrl+ASelect every command in the list (the page’s final End row is left out)
EscapeCancel the open Command Picker or parameter form — from a parameter form this returns to the picker, on the page you picked from
Alt + ↑Move command up
Alt + ↓Move command down
Previous command (steps over the extra lines of a multi-line Show Text / Comment / Script)
Next command (same)

Event Editor (Move Route)

The move-action list in Set Move Route supports the same editing keys as the main command list. Click selects a single action; Shift+click extends the selection and Ctrl+click toggles — copy, cut, delete, and drag all act on the whole selection.

Default KeyAction
Space / EnterEdit the selected move action
Ctrl+C / Ctrl+V / Ctrl+XCopy / Paste / Cut move actions (separate clipboard from event commands)
Ctrl+ZUndo move route edit
Ctrl+YRedo move route edit
DeleteDelete move command
↑ / ↓Previous / next move action
Alt + ↑ / ↓Move the selected action up / down

Move Route Editor (Draw path…)

These only apply while the visual route editor is open, which is why they can use the bare arrow keys without clashing with anything else. They are all rebindable — see Set Move Route.

Default KeyAction
↑ / ↓ / ← / →Add a step in that direction
Ctrl + ↑ / ↓ / ← / →Add a Turn in that direction
BackspaceUndo the last step
Shift + ←Undo the last step (alternative)
Shift + →Redo the last undone step
DeleteRemove the selected steps
Ctrl+Z / Ctrl+YUndo / redo any edit in the path editor

Scripts Editor

Default KeyAction
Ctrl+FFind (and replace) in the current script
Ctrl+Shift+FSearch across all scripts
Ctrl+SSave all scripts back to Scripts.rxdata

See the Scripts editor guide for details.

Events Panel

Default KeyAction
DeleteDelete selected event (or all box-selected events)
Ctrl+D / EscapeDeselect event(s)

On the Events layer, the Select tool box-selects events: drag a marquee (Ctrl+drag adds, Shift+drag removes), drag the selection to move the group, Delete removes them all. See Events Editor.

Maps Panel (Map List)

Default KeyAction
Ctrl+CCopy the selected map (whole map, including layers, events, and versions)
Ctrl+VPaste the copied map into this project as a new map, placed directly below the selected map
DeleteDelete the selected map (asks for confirmation, same as right-click → Delete Map)

These only fire while the Maps panel has focus, so they don’t conflict with copying tiles on the canvas. To paste a map between two Maker Studio windows, turn on Edit → Cross-Project Clipboard first: copy then mirrors to your OS clipboard, and paste reads from it. With the toggle off, copy/paste still works within the same window (the copy stays in memory). The pasted map lands directly below the selected map (at the root if no map is selected). See Map Management.

Game Simulator

Default KeyAction
SpacePlay / Pause
.Step one frame
RRestart
EscClose simulator
COK / action button
XCancel
YToggle camera mode
Arrow keysMove player (map simulation)

Tabs

KeyAction
Alt + click tabClose tab
Middle-click tabClose tab
Double-click preview tabPromote to permanent tab

Customizing Shortcuts

Open Help → Keyboard Shortcuts… to rebind any action. Click a row, then press the new key combination. If the key is already in use, you can swap or cancel.

Context-specific shortcuts (Tileset, Event Editor) share some default keys with global shortcuts (e.g. Ctrl+Z for undo). These work based on which panel has focus. Rebinding a context-specific shortcut only affects that context.

Mod Shortcuts

Installed mods can add their own menu items with keyboard shortcuts. These appear in the Keyboard Shortcuts dialog under a Mods section, and you can rebind them just like built-in shortcuts. Conflicts between a mod shortcut and a built-in (or another mod) are detected when you assign the key, so you can swap or cancel. Your custom mod-shortcut bindings persist across sessions, and Reset All restores them to the mod’s defaults along with everything else.